Flying Logistics

Logistics in EVE Online is the art of ‘healing’ your fellow pilots, and is one of the easiest and most important roles for players to get into. In just a couple of days of training, a player can effectively negate two ships worth of cruiser damage against a fleet member, which helps the fights last longer, and allows your inferior DPS kill more things.

This guide will cover the following,

  • Getting Started
    • Basic Skills
    • Basic Ships
  • Progression
    • Advanced Skills
    • Advanced Ships
  • Watchlist & Broadcast Settings

With this knowledge, you’ll be ready to charge into battle, and shoot your fellow fleet members with beams of love. It’s important to note that logistics players are in high demand, especially in Krypted, and more importantly, good logistics pilots. Our corporation SRP policies highly encourage logistics pilots, and it is a great starting point if you’re unsure how to contribute.

Note: You should always fly what your FC or corporation/alliance/coalition tells you to. These are basic fits and skills that serve a lot of situations, but if you’re looking to specialize more, you need to fly what the rest of your logistics pilots are flying. My goal is not to tell you exactly what to do, but teach you how to find the things you need to.

Getting Started

There are two types of healing in EVE Online : Shield and Armor (and hull, but we’re usually not that drunk). The only difference you’ll ever need to know between these two are the following:

  • Shield remote repairing applies healing at the start of their cycle.
  • Armor remote repairing applies healing at the end of their cycle.

Congratulations, you’re now smarter than a large portion of EVE Online logistics pilots. Now, let’s dump the stuff I know you want to see.

Rookie Training Plan

This plan will get you into all T1 Frigates and T1 Cruisers, and give you the ability to pilot them somewhat effectively. Ships that rely on capacitor transmitting, like the Augoror and Osprey, will be key for you.

Spaceship Command I
Spaceship Command II
Caldari Frigate I
Caldari Frigate II
Caldari Frigate III
Caldari Destroyer I
Caldari Destroyer II
Caldari Destroyer III
Caldari Cruiser I
Mechanics I
Hull Upgrades I
Power Grid Management I
Power Grid Management II
Science I
Energy Grid Upgrades I
Energy Grid Upgrades II
Navigation I
Navigation II
Navigation III
Afterburner I
Afterburner II
Afterburner III
High Speed Maneuvering I
Shield Upgrades I
Power Grid Management III
Tactical Shield Manipulation I
CPU Management I
CPU Management II
Long Range Targeting I
Science II
Shield Emission Systems I
Capacitor Emission Systems I
Shield Emission Systems II
Shield Emission Systems III
Capacitor Emission Systems II
Capacitor Emission Systems III
Caldari Cruiser II
Caldari Cruiser III
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I
Hull Upgrades II
Hull Upgrades III
Hull Upgrades IV
Mechanics II
Mechanics III
Repair Systems I
Repair Systems II
Remote Armor Repair Systems I
Remote Armor Repair Systems II
Remote Armor Repair Systems III
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Minmatar Cruiser I
Minmatar Cruiser II
Minmatar Cruiser III
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III
Gallente Destroyer I
Gallente Destroyer II
Gallente Destroyer III
Gallente Cruiser I
Gallente Cruiser II
Gallente Cruiser III

Total time: 9 days, 23 hours, 43 minutes, 17 seconds

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Shield Cruisers

Osprey

[Osprey, Basic]

Damage Control I
Mark I Compact Power Diagnostic System
Mark I Compact Power Diagnostic System

50MN Y-T8 Compact Microwarpdrive
Large F-S9 Regolith Compact Shield Extender
Limited Adaptive Invulnerability Field I
Large F-S9 Regolith Compact Shield Extender
F-90 Compact Sensor Booster, Scan Resolution Script

Medium Murky Compact Remote Shield Booster
Medium Murky Compact Remote Shield Booster
Medium Murky Compact Remote Shield Booster
Medium Murky Remote Capacitor Transmitter
Medium Murky Remote Capacitor Transmitter

Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Medium Core Defense Field Extender I

 

Targeting Range Script x1
ECCM Script x1

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Scythe

[Scythe, Basic]

Damage Control II
Type-D Restrained Capacitor Power Relay
Type-D Restrained Capacitor Power Relay
Type-D Restrained Capacitor Power Relay
Type-D Restrained Capacitor Power Relay

Limited Adaptive Invulnerability Field I
Limited Adaptive Invulnerability Field I
50MN Y-T8 Compact Microwarpdrive
Large F-S9 Regolith Compact Shield Extender
Eutectic Compact Cap Recharger

Medium Murky Compact Remote Shield Booster
Medium Murky Compact Remote Shield Booster
Medium Murky Compact Remote Shield Booster

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

 

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Armor Cruisers

Augoror

[Augoror, Basic]

Damage Control II
Prototype Energized Kinetic Membrane I
Reactive Armor Hardener
Prototype Energized Explosive Membrane I
800mm Rolled Tungsten Compact Plates

10MN Monopropellant Enduring Afterburner
F-90 Compact Sensor Booster, Scan Resolution Script
F-90 Compact Sensor Booster, Scan Resolution Script

Medium Solace Scoped Remote Armor Repairer
Medium Solace Scoped Remote Armor Repairer
Medium Solace Scoped Remote Armor Repairer
Medium ‘Regard’ Remote Capacitor Transmitter
Medium ‘Regard’ Remote Capacitor Transmitter

Medium Ancillary Current Router I
Medium Anti-EM Pump I
Medium Anti-Thermal Pump I

 

Nanite Repair Paste x50
Targeting Range Script x2

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Exequror

I actually don’t use this one, ask a friend.

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Before you dump all this in your skill queue, you need to understand that your capacitor will always be the problem. Not all fits are created equal, and understanding your capacitor as much as your significant other will ensure that you’re not left in the dust, cold and alone. Plug your ship and skills into pyfa, and check what you need to do to ensure that your repairers keep running.

Improving as a Space Priest

Naturally, people who like this role will want to get new, shiny toys. You’re in luck, as logistics cruisers and Force Auxilary Carriers will keep your skill queue full for months.

Skill Improvements

Improving your skills as a logistics pilot isn’t exactly binary, you’ll need to focus on your weaker skills and work on fixing up your shortcomings.

Look at improving the following,

  • Skills that help you improve your capacitor. (Engineering, Navigation, Racial Cruisers)
  • Skills that help you survive better. (Navigation, Shield, Armor)
  • Skills that directly affect your modules. (Logistics Cruisers, Racial Cruisers, Capacitor/Shield/Armor Transmission)

The most important thing is improving your spaceship command skills, as the bonuses that come from racial ship skills are extremely effective.

Logistics Cruisers

These are the Tech II variants of the cruisers you were flying earlier, and offer significant improvements. Honestly, I won’t tell you how to fly these, your corporation or alliance should have fits in place already.

  • Scimitar
  • Basilisk
  • Guardian
  • Oneiros

Ask your community for a fit, because you’ll definitely want to get SRP’d for it.

Force Auxiliary Carriers

These are massive pope hats, which allow you to heal at maximum capacity. These ships are a ton of fun, and can tank an ungodly amount of DPS. Everybody should whelp one of these.

  • Minokawa
  • Apostle
  • Lif
  • Ninazu

Same with logistics cruisers, I’m not going to tell you how to fit your capital. If your group doesn’t have fits or training for these, come fly with us and we’ll treat you right, like the good little space priest you are.

Setting up your UI

Getting the correct settings and understanding your UI will be extremely important for whenever you’re in a large TiDi fest. You’ll need to have your broadcasts color coated, and have your FCs watchlisted.

Broadcast Settings

Getting to these are simple, head over to your fleet window.

After that, you’ll see boxes for Broadcast Shield and Broadcast Armor. Set them to colors that make sense to you, and your broadcasts will now be that color.

Watchlist

Think of the watchlist as a cache. It’s a limited resource that allows you to save your silly teammates fast. To add people to your watchlist, just right-click their name and there will be an option under fleet

Put these guys on there,

  • Your FC
  • Your Anchor(s)
  • Your tackle pilots
  • Your logistic bros

And you’re done!

Conclusion

What are you still doing here? Go get in fleet, nerd!

CEO of Krypted Gaming and whelper of fleets, BearThatCares spends his time maintaining the EVE side of Krypted Gaming and tackling targets across New Eden.

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