Mages are low defense casters that specialize in high damage output, or healing abilities. Most mages are glass cannons, that can completely nuke an enemy.
You’re a wizard, Harry!
Hello, and welcome to our Archetype series, which aims to help out players in the wonderful sandbox of Albion Online. This series is built up of several articles, each focusing on our definition of classes in Albion Online. Please keep in mind, Albion is a sandbox game, and this is simply our interpretation of classes, primarily to help out newer players to the game, who have never played in a sandbox before.
This series comprises of,
Feel free to check them all out, and hopefully you find the playstyle that fits you! Before reading these guides, please keep the following in mind,
- Play the game however you like to, these guides are simply to give you a template if you’re stuck.
- There are infinite gear combinations in Albion, use our builds as templates to create your own.
- Because we are focused on helping new players, these builds could seem very vanilla to experienced players.
Now that we’ve gotten all of that out of the way, let’s talk about playstyles!
Everybody should be well aware of many of the popular mages of fantasy lore, and that alone will get you pretty far in choosing a mage you enjoy. Much like many other mages, the fire mage is focused on putting out high damage, with short cast times.
If you’re interested in the Fire Mage, you should just read Snapple’s official build.
We really suggest you read the build above, but if you want a quick T4 build, here you go.
This is what we’ll be stocking in our guild island.
Frost mages have a lot more utility, mostly in the form of crowd control effects. Your job is to dish out a lot of damage, and keep enemies in place for your fellow teammates to steamroll.
There are a few options, but starting off, you’ll probably want to go with the great staff build.
Later on, one-handed is an excellent alternative for hellgates, especially when paired with a demonic mage and a glaive.
The Cursed mage is in extremely high demand, as it’s a stable for pretty much any group. You can put out some insane damage, and reduce the healing that enemies receive, which is huge in small-scale fights.
You’re job is to make the enemy healer’s life a nightmare, as you’re the perfect counter.
Like many other mages, your gear layout is pretty much the same, you just have a different staff.
You have a few options as a chaos mage,
- Great staff build – Purges heal over time affects, the perfect counter for druids.
- Demonic staff build – Flat out reduces healing in an area, one of the most desired in hellgates
The Arcane mage is a niche hybrid between damage and buffing up your party members. With massive shields, mana burn, and empowering abilities, you bring a lot of utility to whatever team that you’re in. They’re not the most popular of mages, which means you can really catch your enemies off guard.
The most popular build is with the enigmatic staff, but there are some interesting builds out there focused on stealing mana for your group, and other “gotcha” tactics.
Thanks reddit user neolionhart for the reminder about Arcane!
Healing is extremely challenging in Albion Online, compared to most other MMOs and Albion classes. The user interface is somewhat clunky, especially if you already have to squint to see some of the elements. Furthermore, there is a lot of room to mess up and get crushed, so you need to be on top of your game as a healer.
My main role is healer in Albion Online, and it was a pretty crazy tug of war between Holy and Nature. After chatting with a ton of people, Nature seemed a little too susceptible to healing purges, thus I played Holy. Nature is still great in group play, so if you want to be a druid, go for it! Also, the mobility of nature is a major bonus.
When I first started Holy, I liked to use the great holy staff for the massive AoE healing, since I was doing a lot of fame farming.
There are a lot of ways to mess with this build. If you’re in a pretty safe setting, you can swap out the cleanse for the mana regeneration spell. For potions, if you plan to be fighting, grab a resistance potion.
I didn’t use this build starting out, because if you’re constantly dying in the black zone, the orb can get expensive. This build is a lot more stable, mainly due to the ridiculous mana regeneration you receive from orb.
If you’d like to use the one-handed staff to keep your specialization up, you’ll probably want to use a tome if you plan on running around in the black zone.
There’s a lot of great nature builds, but due to the power of living armor, I typically run with the great nature staff. This pretty much makes you an unstoppable beast.
Crafting & Gathering
If you’re running a mage, the best thing for you to gather would most likely be cloth, followed by wood. This will allow you to craft certain pieces of your armor kit, or choose to specialize in making a particular staff.
Don’t feel like you’re locked to cloth, however, as plenty of mage builds will often run mix-matched armor types, to add mobility and durability.
There are plenty of other options if these builds don’t wet your appetite, check out the Albion character builder!
We hope you enjoyed this guide, and if not, that’s okay! See you next time!